Nyt tarttisin aika paljon apua Dink Smallwood peliin:
1. Windemeren?? silta on rikki. kuinka sinne pääsee?
2. Mikä on Goblins Sanctuary ja pääseekö sinne, jos pääsee niin miten?
3. Kaikki puhuvat ja valmistautivat johonkin paraatiin, mutta se ei näytä koskaan alkavan. lisäksi kuulin että sinne on tulossa joitain miehiä tappamaan kaikki porukat, mutta en pääse Kuninkaan luo (Goodheart)?? linnaan varoittamaan.
4. Miten pääsen pohjoiseen eli Edge of the world nimiseen paikkaan? Liittyykö se ihme pikkuräme jonka nimeä en muista tähän? kenties köynnöksiä pitkin? ;)
5. Pääsin paikkaan josta sain ostettua kengät joilla pääsee kävelemään nopeanpaa. Tästä paikasta näin pienen saaren täynnä rahaa ja juomia. En pääse veden yli joten onko tänne mahdollisuuksia päästä?
6. Tarinan kertoja ilmestyy koko ajan ja kertoo aina saman tarinan paikasta jossa ihmiset ja hirviöt elävät yhdessä ilman sotia. Tarun mukaan paikka sijaitee jossain saaressa ja että sinne on joku salakäytävä. Onko tämä vain satu vai onko paikka olemassa ja pääseekö sinne.
Auttakaa pliis oon epätoivonen enkä oikee osaa tälläsii pelei
1. Windemeren?? silta on rikki. kuinka sinne pääsee?
2. Mikä on Goblins Sanctuary ja pääseekö sinne, jos pääsee niin miten?
3. Kaikki puhuvat ja valmistautivat johonkin paraatiin, mutta se ei näytä koskaan alkavan. lisäksi kuulin että sinne on tulossa joitain miehiä tappamaan kaikki porukat, mutta en pääse Kuninkaan luo (Goodheart)?? linnaan varoittamaan.
4. Miten pääsen pohjoiseen eli Edge of the world nimiseen paikkaan? Liittyykö se ihme pikkuräme jonka nimeä en muista tähän? kenties köynnöksiä pitkin? ;)
5. Pääsin paikkaan josta sain ostettua kengät joilla pääsee kävelemään nopeanpaa. Tästä paikasta näin pienen saaren täynnä rahaa ja juomia. En pääse veden yli joten onko tänne mahdollisuuksia päästä?
6. Tarinan kertoja ilmestyy koko ajan ja kertoo aina saman tarinan paikasta jossa ihmiset ja hirviöt elävät yhdessä ilman sotia. Tarun mukaan paikka sijaitee jossain saaressa ja että sinne on joku salakäytävä. Onko tämä vain satu vai onko paikka olemassa ja pääseekö sinne.
Auttakaa pliis oon epätoivonen enkä oikee osaa tälläsii pelei
Vastaukset 1
Vanhimmat
The Original Dink Smallwood Walkthrough
Dukie: I made couple of adjustments because a lot of people were still stuck,
hope this will help them.
---Stonebrook:---
This part of the game is fairly simple. You start off in your house.
Grab the pig feed and head north to the pigs. Drop some feed and Milder will
appear and you'll talk and such. Now go back to your mother and talk to her.
She'll tell you to talk to the townspeople. Talk to Ethel and offer to find
her duck. Yell at it and it'll go home. Then go back to your mother. She'll
tell you to get some Alktree Nuts. This is your first venture outside of the
town. Leave the town and you'll meet the wizard who will talk to you.
Then head east and keep on going south until you reach the tree with the
nuts. Punch the tree with the nuts and a nut will fall down. Grab it and head
back to town. You'll then notice your house is ablaze. A small automatic
sequence will occur. Once it's over, talk to the guard blocking the village
exit. He'll talk about a letter at your house. Return to your house and get
the letter and the map. The guard will now no longer block your path and
you're free to leave the village as you please.
First outside of the village, head east again and follow the path up till you
reach the sign that talks about the wizard's hut. Go north from there and
enter the hut and use all the talk options. Pick up the potion he gives you
and leave the house. Head south a screen from the house and then go left to a
treasure chest. Open it and grab the heart container. Now return to the
village entrance and head left. Keep on going left till you hit the river.
Then head up until you hit the cliffs. Once there, keep on going right until
you see a rock. Push the rock aside and enter the cave. Inside, kill the
beast by using a hit, retreat, hit tactic. If this doesn't work try to level
up a bit before entering the cave, but it really isn't that hard! Then leave
the cave and head back the wizard's hut. You'll see he's gone but he leaves
you Fireball magic and 200 gold pieces. Grab them and return to the village
entrance.
You can get the Herb Boots now, check the bottom of this page for info on how
to get them.
Head west again to the shoreline and find the man who's on the bridge. Pay
his toll and cross the bridge into the Terris area.
---Terris:---
First, head to the town. Talk to the people and be sure to somehow buy a Long
Sword - it helps a lot. Go to the tavern, chat with the people,get laughed
at, fight the guards, and you're done inside there. Then head west of the
tavern and enter the house. Talk to the mother and she'll tell you about her
missing daughter Mary. Talk to the mother again and offer to find the little
girl. Don't try to go into the abandoned mine yet - it's suicide. Explore the
country side picking up heart containers and other treasure. Once you feel
secure, follow the path south of Terris and once it branches west, go down a
screen. You'll then reach the abandoned mine. Enter it and go right twice.
Talk to the trapped guy here and he'll tell you that you're going to need
some kind of magic to free him.
Head back to the tavern in town and the bartender will tell you about the old
hermit that lives south of the tavern. Go to his house and knock on it by
pressing space bar near the door. Go in and he'll teach you the Acid Rain
magic if your magic ability is at least 5. If it isn't 5, go back to the mine
and fight around to get it up to 5. Head back to the mine with the magic and
free the man. The Cast will appear and a short automatic sequence will
follow. The guy you freed will then die as he tries to fight the Cast and
he'll give you the scroll.
Now head to Goodheart Castle and go just northwest of it. You should see two
poles and if you try to walk through them you'll take damage and get knocked
back. Use the scroll you received and the barrier will disappear, allowing
you entry. Keep on going north, once inside, until you can go north no
further. Then head east a screen and go north. Follow the path and you'll
reach four girls worshipping a dead dragon carcass. If they're not there, you
have to talk to the mother again, that usally works. You must have done all
the things leading up to this event too, otherwise they might also not be
here. Keep on listening and then you're going to have to fight the girls who
are really Bonca's.
After killing them the guy will turn into a Slayer - a very deadly creature
at this point in the game. Stay at a safe distance and use Fireball magic to
slowly wear him down. Now that Mary is saved you'll become a hero in Terris.
---Kernsin:---
Follow the path south of Terris to Kernsin. While following the path you'll
overhear a conversation between two Cast members saying that they plan to
crash the parade. Talk to the girl by the fountain in the town square and
then head to the bookstore and talk to the mayor. You'll find out that you're
going to need some evidence. You're also going to need a bow. Save up for the
bow and buy one. Sure you could head south to the Goblin Sanctuary right now
but that would be a death wish. First, save up 1500 gold and then head to the
western beach and pick up Bow Lore. (It's under a tree you have to burn with
Fireball.) This is practically essential because you can't damage the boss
goblin without it. (*Note* Bow lore is not an item, it will just make the bow
more powerful and increases the chance of getting a Power Shot) Then just
scour the countryside picking up any heart containers and potions you can
find lying around.
Once you feel pumped head south of Kernsin to the Goblin Sanctuary. Equip
your bow and talk to the guard. He'll open the gate and let you in. Head
north a screen and kill the four goblins there. Then, the boss goblin will
appear. Kill him by getting power shots. Some elixers of life might help you
if you get low on hit points. (*Note* A bug in the game might cause Dink to
freeze if you kill him using magic) After killing him he'll lead you to the
Cast's camp. A short automatic sequence will happen that shows Dink sneaking
inside a hut and stealing the evidence he needs to prove what the Cast is
doing. He'll then run away and get caught. You'll have to fight three Cast
troops. Keep your distance and wear them down with power shots and fireballs
and the battle will be over quickly. Back at town the parade will go as
planned and you'll gain hero status here as well. Head to the bookstore and
talk to the owner. Talk about news and the owner will tell you the bridge to
Windemere is fixed. It's time to head to Windemere...
---Windemere---
This part of the game doesn't involve much fighting. Once in Windemire,
simply talk to everyone. You can go complete the quest in this place right
away but I recommend fighting around and buying a Clawsword. (You'll need it
for the next area!) Once you have the Clawsword go to the shop and buy a
bomb. Head to the screen with the duck idol statue on it. You'll notice that
there is a ring of stones surrounding the duck idol and you can't get in - or
so it seems. On the north part of the screen you should notice a rock that is
somewhat black and has some cracks in it. Place your bomb there and blow up
the rock. You're now allowed access to the area around the duck idol. Grab
the treasure and then slaughter EVERY duck. Once this is done a short
automatic sequence will happen and the people here will no longer praise the
ducks.
You could leave this place right away but there is some stuff you can do.
First, explore the country side and pick up any items you find. There is a
secret area here and if you wish to know where it is consult the secrets
section at the bottom. Second, you can go to the mayor's house (the one with
the basement and the coins in front of it, it's south-east of the ducks. This
is NOT the mayor of Kernsin, it's a house in Windemere) and follow the
underground passage to an island. Enter the first house you see and you'll
find out a girl is missing. Another short automatic sequence will occur and
in the end you'll have to fight two dragons. Dispose of them quickly with the
Clawsword you bought. Now the guy offers you throwing axes to buy. You might
want to buy them to kill the monsters around Windemere quickly and from a
distance for gold and experience. You'll need the extra gold and experience
for the next area. Now head back to Goodheart castle and you'll be allowed
entrance. Inside, you'll ask if you can go find Milder and the king will
grant you permission and open a path to the north. Go north of the castle
till you hit the cliffs and follow the path east along the edge of the
cliffs. You'll soon reach a cave that leads to the next area.
---The Edge of the World---
This can appear to be one of the hardest areas of the game at first but looks
can deceive. If you bought a Clawsword in Windemere like instructed by this
walkthrough it'll ease the pain a bit. Equip it and run right up to the Stone
Giants and bash them repeatedly. They're strong, but they don't have a lot of
hit points. Once in the Edge of the World, head east to a town. In there is a
Church that houses a fountain. This fountain is basically a free healer so
it's extremly valuable. In the other house, is a women selling a Light Sword
for 4000 gold and a Massive Bow for 5000 gold. Buy the Light Sword first. You
probably won't have enough gold at first so go explore the Edge of the World
and pick up the many potions scattered here and there. Also, look for a
staircase that leads to a man selling Hellfire magic. To get to the
staircase, from the town, keep on going south and if you can't go south,
east, until you see the mainland below a cliff. Now walk west and south when
you can and you should see a staircase. Inside is a guy selling Hellfire
magic for 1500 gold. Buy this! It'll make killing the Stone Giants a lot
easier!
You may not want to buy the Massive Bow. Instead, you might want to buy the
Flame Bow. If you choose to do that then you're going to most definitely want
to fight in the Darklands. Make sure you have a Light Sword before heading
into the Darklands. Ok, to get to the next area, head back to the town. Go
south from the church to a save point and then east to a machine with a globe
on it. Hit spacebar by the machine and you can choose to hit the red button
to take you to the Darklands. I suggest being on level twelve at this point.
There is also a secret in this area you can goto. Check the Secrets section
at the bottom to find out where it is.
---The Darklands---
This is undoubtedly the hardest area in the game because... It's the last
board! There a variety of monsters in this place. Don't try to talk to the
girls or anything in this place because everything that looks friendly is
probably a monster in disguise. Equip your Light Sword and Hellfire magic and
go on a rampage killing guys for money to save up for the Flame Bow. Also be
sure to grab any potions you find as there are a lot of them scattered around
the area. If you want to skip staight to the boss of the game head north a
bit, then east, and then south.
Doing that will get you to a save point. SAVE YOUR GAME! You'll probably die
the first time you fight Seth (the boss of the game) because you do not know
his attack patterns. Damaging Seth is no easy task. The only way you're even
going to touch him is with a bow so forget everything else. Magic is usless,
too. (Note: A bug in the game might cause dink to freeze if you use magic)
Use the Flame Bow if you have it, it'll silence him in no time. If you don't
have that then either use a Massive Bow with Elixers of Healing in your
inventory or use a regular Bow and hope you get Power Shots, because
otherwise you probably won't even hurt him. Unless you have the Flame Bow,
make sure you have Elixers of Healing in your inventory. therwise, you might
take too much damage and die. GOOD LUCK!
-----Secrets-----
--- The Herb Boots ---
oKeep going down starting from the wizard's house, till you reach the water.
Go right once then and use the fireball magic to burn down a tree here. Keep
going right then and you'll find a house where someone will sell you the Herb
Boots. They make you walk and hit faster, but you can't use a weapon. You can
also spot a lot of goodies on the other side of the water here, but you can't
get these till a lot later in the game.
--- Windemere ---
In the town of Windemire there is a secret that can help an adventurer out a
lot! Head south to the beach and look for a group of shells that sort of make
an isle into the sea. Follow these shells and before you know it, you're
walking on water! There you'll meet someone who will sell you a Flame Bow for
25,000 gold! It's a lot, but save up and buy it and you won't be
disappointed! (*note* He only sells you the firebow AFTER the king tells you
to go to the Edge of the World, you cannot get it before then!) If you keep
going up, you can pick up a bunch of treasure here, too. Luckily, the
treasure is free.
Talk to the huge ducks too, and they might let you bet on duck fights!
--- The Edge of the World ---
Go to the very bottom screen of the Edge of the World. Not below the cliffs
but the bottom screen while still on the cliffs. Now head west and keep on
going until you hit trees. Once you see the trees go up a screen.
You'll now see two stone giants and a cave. Walk into the trees to the left
of the cave and onto the next screen. Now head up and you'll be at the Ice
Castle. Inside, you can talk to a wizard and grab a heart container but
that's about it.