Tantsulle!!!

Kirjoitit tossa yhelle, että olet pelanut zeldat läpi. Mulla on vaikeuksia Game Boin Adwancen kanssa, olen kirjoittanut jo montakertaa tänne, mutta en ole saanut vastausta, nytkin on ainakin kaksi eri kyselyä.
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Vastaukset 7

Vanhimmat

No terve Keke!

Auttaisin sua mielelläni jos vaan muistaisin pelin kulun. Olen todellakin pelannut kaikki Zeldat läpi paitsi WindWakeriä. En omista tällä hetkellä yhtäkään pelikonsolia, vaan olen myynyt ne, joten en muista ulkoa joka peliä. Oliko siinä 7 linnassa se iso kuula, jota piti kantaa mukana? Yritän muistella ja ilmoittelen jos keksin jotakin.

T:Tantsu

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  • Joo muistat aivan oikein, kuulaahan siellä pitää raahata mukana ja heittää pilareita päin.

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Tere taas!

Ootko jo saanu peilikilven siinä linnassa?

T:Tantsu

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  • En ole löytänyt peilikilpeä. Mistäs sellasen mahtaisi löytää?

    Äänestä

  • keke kirjoitti:

    En ole löytänyt peilikilpeä. Mistäs sellasen mahtaisi löytää?

    Moi taas!

    En muista tarkkaan reittejä, joten hain vinkkiä netistä. Tässä olis 7 temppelin läpipeluuohje. Englanniksi kylläkin, mutta sitähän tarvitaan zeldoissa muutenkin. Ei muuta kuin koittamaan!
    ) Level 7--Eagle's Tower

    O - O - O - O 6 O O - O
    | | | | | |
    O - 5 - 4 - O 10 - 8 - 3 - 2 O -19 O 17
    | | | | | | | | | | | |
    9 - O - O - O O - O 7 -13 O -18 -20 -16
    | | | | | | | | |
    O - E - O - 1 11 -12 -15 -14 O - O

    First floor Second floor Third floor

    Note: This is how the map will look eventually. When you get the map item,
    it may show you a different picture for the third and fourth floors. Don't
    worry about it; by the time we absolutely have to go to the third floor,
    it'll appear as pictured here, and the fourth floor won't even exist.

    1) Defeat all of the enemies in this room to get a small key. Use it to
    unlock the door. The stairs lead up.
    2) Pull on the thing on the right side of the room to make the blocks
    separate. The ball here is an important part of beating the level; if you
    ever lose it, it'll automatically end up back here, so keep this place in
    mind.
    3) Throw the ball at the pillar in the middle of the room to destroy it.
    Throw the ball across to the other side of the switch-operated blocks.
    Leap into the right-most side of the pit in this room.
    4) You should land on the switch blocks that are in the up position. Use the
    Roc's Feather to leap onto the switch blocks on the left side of the room.
    5) Walk across the switch blocks then jump onto the ones that lead to the
    north (on the right). Take the stairs there up.
    6) I hate these things! When you hit them, their "suit" stops changing. If
    you can get them all to stop on the same suit, they'll be defeated.
    Defeat them to get the compass. Walk around to room 3 and get the ball
    again.
    7) Use the ball to destroy the pillar. Hit the switch in the room to the
    south, then pick up the ball and continue.
    8) Use the entrance on the left to reach this room from room 6. Throw the
    ball across the "handrail" thing so that you can reach the ball when you
    enter from the west later. Use the stairs in room 6, then follow the
    path to the west until you reach. . .
    9) Take the stairs.
    10) Use your shield to block the flying tiles. In the next room, pick up the
    ball and destroy the pillar. Bomb the space on the south wall that's
    right between the torches. Get to the end of the short hall the space
    leads to and bomb that spot too. Pick up the ball and carry it to the
    room south of room 7 (the one with the switch). Throw the ball onto the
    other side of the "handrail". Return to room 9 and take the stairs.
    11) The mini-boss of level 2 rears his ugly head again. Defeat him to get a
    small key.
    12) Defeat these guys again. Get the ball from the room to the east and
    bring it back here. Throw it across the gap in the middle of the room.
    Go back around to room 8 and follow the narrow hall that you bombed your
    way through. Use the hookshot to go to the chest that appeared and take
    the single bomb inside. Pick up the ball and throw it at the pillar in
    the room to the north. Jump down the pit and make your way back to the
    east and up the stairs from the beginning.
    13) The blocks should be down, so get the mirror shield from the chest.
    14) Unlock the block, climb the stairs, and go to the room to the west.
    15) Hit the switch (with an arrow or something) before going up these stairs.
    16) The mini-boss. A formation of flying things will line up, then attack.
    You have to defeat them all with your sword; if one of them escapes off
    the edge of the screen, you have to face another formation.
    17) Push the blocks toward each other to make the Nightmare Key appear.
    18) Use the Nightmare Key to reach the next room.
    19) Use the hookshot to get onto the upper platform in this room.
    20) Up these stairs to the boss. Use your shield and a weapon. The bird will
    fly by, and you have to hit it. Since this is a side-view room, a
    long-range weapon will be useful for when it's out of your reach.
    However, you'll have to practice a bit with the arrows or the hookshot.
    Besides, it'll be in sword's reach often enough for you to beat it.
    Sometimes it'll start flapping its wings and blowing you away. Hold up
    your shield to deflect its fire and concentrate on not getting knocked off
    the tower. (The Pegasus Boots take too long to be effective, so don't
    bother with them.) If you get knocked off, the boss's energy will be
    restored and you'll have to start all over. Don't do that.
    21) Get the Organ of Evening Calm.

    Äänestä

  • Tantsu kirjoitti:

    Moi taas!

    En muista tarkkaan reittejä, joten hain vinkkiä netistä. Tässä olis 7 temppelin läpipeluuohje. Englanniksi kylläkin, mutta sitähän tarvitaan zeldoissa muutenkin. Ei muuta kuin koittamaan!
    ) Level 7--Eagle's Tower

    O - O - O - O 6 O O - O
    | | | | | |
    O - 5 - 4 - O 10 - 8 - 3 - 2 O -19 O 17
    | | | | | | | | | | | |
    9 - O - O - O O - O 7 -13 O -18 -20 -16
    | | | | | | | | |
    O - E - O - 1 11 -12 -15 -14 O - O

    First floor Second floor Third floor

    Note: This is how the map will look eventually. When you get the map item,
    it may show you a different picture for the third and fourth floors. Don't
    worry about it; by the time we absolutely have to go to the third floor,
    it'll appear as pictured here, and the fourth floor won't even exist.

    1) Defeat all of the enemies in this room to get a small key. Use it to
    unlock the door. The stairs lead up.
    2) Pull on the thing on the right side of the room to make the blocks
    separate. The ball here is an important part of beating the level; if you
    ever lose it, it'll automatically end up back here, so keep this place in
    mind.
    3) Throw the ball at the pillar in the middle of the room to destroy it.
    Throw the ball across to the other side of the switch-operated blocks.
    Leap into the right-most side of the pit in this room.
    4) You should land on the switch blocks that are in the up position. Use the
    Roc's Feather to leap onto the switch blocks on the left side of the room.
    5) Walk across the switch blocks then jump onto the ones that lead to the
    north (on the right). Take the stairs there up.
    6) I hate these things! When you hit them, their "suit" stops changing. If
    you can get them all to stop on the same suit, they'll be defeated.
    Defeat them to get the compass. Walk around to room 3 and get the ball
    again.
    7) Use the ball to destroy the pillar. Hit the switch in the room to the
    south, then pick up the ball and continue.
    8) Use the entrance on the left to reach this room from room 6. Throw the
    ball across the "handrail" thing so that you can reach the ball when you
    enter from the west later. Use the stairs in room 6, then follow the
    path to the west until you reach. . .
    9) Take the stairs.
    10) Use your shield to block the flying tiles. In the next room, pick up the
    ball and destroy the pillar. Bomb the space on the south wall that's
    right between the torches. Get to the end of the short hall the space
    leads to and bomb that spot too. Pick up the ball and carry it to the
    room south of room 7 (the one with the switch). Throw the ball onto the
    other side of the "handrail". Return to room 9 and take the stairs.
    11) The mini-boss of level 2 rears his ugly head again. Defeat him to get a
    small key.
    12) Defeat these guys again. Get the ball from the room to the east and
    bring it back here. Throw it across the gap in the middle of the room.
    Go back around to room 8 and follow the narrow hall that you bombed your
    way through. Use the hookshot to go to the chest that appeared and take
    the single bomb inside. Pick up the ball and throw it at the pillar in
    the room to the north. Jump down the pit and make your way back to the
    east and up the stairs from the beginning.
    13) The blocks should be down, so get the mirror shield from the chest.
    14) Unlock the block, climb the stairs, and go to the room to the west.
    15) Hit the switch (with an arrow or something) before going up these stairs.
    16) The mini-boss. A formation of flying things will line up, then attack.
    You have to defeat them all with your sword; if one of them escapes off
    the edge of the screen, you have to face another formation.
    17) Push the blocks toward each other to make the Nightmare Key appear.
    18) Use the Nightmare Key to reach the next room.
    19) Use the hookshot to get onto the upper platform in this room.
    20) Up these stairs to the boss. Use your shield and a weapon. The bird will
    fly by, and you have to hit it. Since this is a side-view room, a
    long-range weapon will be useful for when it's out of your reach.
    However, you'll have to practice a bit with the arrows or the hookshot.
    Besides, it'll be in sword's reach often enough for you to beat it.
    Sometimes it'll start flapping its wings and blowing you away. Hold up
    your shield to deflect its fire and concentrate on not getting knocked off
    the tower. (The Pegasus Boots take too long to be effective, so don't
    bother with them.) If you get knocked off, the boss's energy will be
    restored and you'll have to start all over. Don't do that.
    21) Get the Organ of Evening Calm.

    Kato kun ei tullu itelle mieleen hakea ohjeita netistä, enkkuni on vähän ruosteessa, mutta enköhän mä tuosta selviä.
    Kiitos kovasti, olet tosi ystävä!
    Hyvää ja lämmintä kesän jatkoa sulle.

    KEKE!

    Äänestä

  • Keke kirjoitti:

    Kato kun ei tullu itelle mieleen hakea ohjeita netistä, enkkuni on vähän ruosteessa, mutta enköhän mä tuosta selviä.
    Kiitos kovasti, olet tosi ystävä!
    Hyvää ja lämmintä kesän jatkoa sulle.

    KEKE!

    Hyvää kesän jatkoa sullekkin!

    Äänestä

Kommentoi aloitusta


Keke kirjoitti:

Kirjoitit tossa yhelle, että olet pelanut zeldat läpi. Mulla on vaikeuksia Game Boin Adwancen kanssa, olen kirjoittanut jo montakertaa tänne, mutta en ole saanut vastausta, nytkin on ainakin kaksi eri kyselyä.

Anonyymi
5000

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