In-game reset:
Hold L1 L2 R1 R2 Select Start during
game play.
Black Jack mini-game:
Successfully complete the game normally and allow
the credits to finish. Press R2, L1, R2, R2, Up,
X, Right, Circle, Down, Triangle, L2, R1, R2, L1,
Square(2) at "The End" screen. A sound of an item
being used will confirm correct code entry. Press
Start to play the Black Jack mini-game.
Information in this section was contributed by
jillhill.
Jump rope mini-game:
Have Vivi approach the girls jumping rope near
the ticket both in Alexandria. Talk to them and
they will let Vivi join them. Press X when the
symbol appears over Vivi's head to jump. Keep
jumping successfully to get Gil, rare cards, and
other items:
Information in this section was contributed by
kcox.
20: 10 Gil
50: Cactaur card
100: Genji card
200: Alexandria card
300: Tiger Racket card
1000: King Of Jump Rope (key item)
Two player battle:
Go to the main menu, select "Battle Control",
highlight "Custom", and press X. A screen
featuring all the characters that you have and
some controllers will appear. Move a controller
to the second slot for the person that you want
player two to control.
Information in this section was contributed by
Lance Rosenthal and Md305307.
Other endings:
End the game with the "Zeus Hammer" in your
inventory to get additional endings.
Information in this section was contributed by
Rusty616, Alessio Cantarella, and Sara Zampolli.
Unlimited MP:
Have Amarant in your party and make sure he has
learned the Chakra skill. Also, the minimum MP
needed for this trick to work is 4 MP. Enter a
battle and have Amarant cast Chakra on himself.
For 4 MP, he will restore MP equivalent to about
20% of his maximum MP. Continually cast it until
you get reached your maximum MP. Since you can do
this to other characters in the party as well,
you can end up will everyone with maximum MP.
Information in this section was contributed by
John Eric Sy.
Easy AP:
Walk around in the darkness for awhile in the
field and forests around the town that has the
auction house and lady who collects the zodiac
signs. You will encounter a ghost. Give it some
ore and you will win the battle, resulting in 10
AP.
Information in this section was contributed by
Alex Bartow.
Go to the forest west of the mountain path when
going to the Lifa Tree. It is the only forest
there. Walk around in the forest until you
encounter a friendly monster called "Ladybug".
Give it some Ore and it will reward you with 30
AP.
Information in this section was contributed by
farasolis.
With the Invincible, go to Popo mountains where
the grand dragons are located. Walk around in the
forest until you find a Garuda. He will ask for
Lapis Lazuli. If you give it to him, you will win
the battle and get 40 AP.
Information in this section was contributed by
Rich_skerl.
When you arrive at the Lost Continent, somewhere
around Esto Gaza, you will encounter a friendly
Feather Circle. Give him a Moonstone and you will
get 50 AP.
Information in this section was contributed by
B0BBY0225.
Easy experience:
Use Quina's level 5 Death spell against the level
60 Grand Dragons on the outside of Gizamalike's
Grotto for around 8800 experience per person.
Equip the quick level gain support ability (level
up) for even more. Also, remember to take Coral
Rings to protect against the Dragon's Thundaga
spell.
Information in this section was contributed by
Ben Bartell.
Find a Dracozombie. In Disc 4, you can find then
on the small green patches of land near the
Ipsen's Castle on the world map. You must have
Zidane, Dagger or Eiko, Amarant, or Quina in the
battle against Dracozombie (you can use others
character if you needed). Have Dagger or Eiko use
the Silence ability on Dracozombie, because it
can cast the Lv 5 Death spell. Keep defending
until all your characters are affected with the
Zombie spell, then kill it. Use Magic Tag to cure
the character that you want to level up quickly.
Equip the Quick Level Gain support ability (Level
Up) to make your character get more experience.
You must disable the Auto-Regen and Auto-potion
support ability on every character which is
affected by the Zombie spell. You cannot use
items to cure or use spell such as Cure, Cura,
Curaga and White Wind on the affected character.
Amarant's Chakra skill is essential, since it
still works on the affected character.
Information in this section was contributed by
teychih.
When you finish beating the plant brain, right
after you go out the door stay in the same
location. Do not move and the creatures well keep
appearing. They are easy to defeat and give a
decent amount of EXP and AP.
Information in this section was contributed by
james sperry.
Fight the monster called Yan or Chimera. When you
fight this monster, keep defending until it drops
or bites your party member and gives them
viruses. Cure the person that you want to level
up. Then fight a monster that has a lot of
experience such as Grand Dragon, Iron Man, Vepal
or Worm Hydra. Fight until the party member that
was cured from the virus levels up.
Information in this section was contributed by
cheng-cheng zell.
Once you are on Disc 4 and have the Invincible
Airship or a Gold Chocobo, go to the island
southwest of the Iifa Tree. It is a long, thin
island with a mountain and a forest. On this
island (called Vile Island), you will fight
enemies called Yan in mostly groups of three.
These enemies are extremely difficult, but each
group of three will give each character 28,000
EXP (more if a character is "snorted" off the
screen or killed). To survive these battles, try
to have all your characters equipped with Auto-
Reflect, Auto-Haste, and make their Magic-Defense
as high as possible. Note: If these
creatures "snort" all your characters off the
screen, the game will end. Make sure you have a
lot of Tents, Vaccines (to counteract Virus
Powder), and save between battles. Note: This is
the same island to find the final friendly
monster, the Friendly Yan, in the forest.
Information in this section was contributed by
NeoGinyu1127.
During the fight against the masked man, steal
the Mage Masher. At the opera scene, keep
encoring with a high score and get a few thousand
Gil. After the opera ship crashes, fight in the
first area that you can do so, and steal every
fight for a Potion or High Potion. Use these to
heal when critical. Repeat this until you gain a
few levels it will pay off.
Information in this section was contributed by
VegitazTwiztid.
On Disc 4 by the Chocobo Forest, you will find
one or two Mistodons that are fairly easy, but
require a few attacks to kill them. Equip Shadow
absorbing items. One of their attacks called Mist
will heal you about 1000 to 2000 HP. If you
defeat two, your entire party gets 12138
experience, 3 AP, and 4,000 gil.
Information in this section was contributed by
ShaqsandShrimps.
Catching frogs:
Information in this section was contributed by
HIEN.
Frogs Items
2 Ore
5 Ether
9 Silk Rode
15 Elixir
23 Silver Fork
33 Bistro Fork
45 Battle Boots
99 Battle Master Quale to receive Gastro Fork
--------------------------------------------------
------------------------------
Hint: Ragtime Mouse:
If you find the Ragtime Mouse (it resides in
wooded areas) and properly answer its questions,
you can earn some extra Gil. Answer by choosing
either "True" nor "False." The mouse will then
give you Gil in return for each correct answer,
as well as keep track of your percentages. Some
locations the Ragtime Mouse have been known to
inhabit include Gunitas Basin, Lindblum Plateau,
Bentini Heights, Lucid Plains, Pualei Plains, and
Alexandria Plateau. The rewards for correct
answers in a row are:
Information in this section was contributed by
HIEN.
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been known
to ask include:
Information in this section was contributed by
HIEN.
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and
South Gate (False)
The Theather Ship Prima Vista was built in
Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord
Afon (False)
Lindblum Castle is larger than Alexandria Castle
(True)
Lindblum's air cabs operate around the clock
(True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight
years (True)
Fossil Roo is a tunnel that connects Treno and
Alexandria (False)
Theater Ship Prima Vista uses Mist as its source
of energy (True)
Hint: Stallazio coin locations:
Information in this section was contributed by
Matthew Rosser and TrackTrnr.
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13
times.
Beside an overturned cart near the entrance to
Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's
Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Friendly creature locations:
Information in this section was contributed by
B0BBY0225.
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Hint: Defeating the Lifa Tree:
When fighting the Lifa Tree, simply cast "Life"
on it and it will die instantly. It is
an "undead" creature, so "Life" is
essentially "Death".
Information in this section was contributed by
JoshBabb and Matt Erickson.
At the battle of the Lifa Tree, there is an easy
way to make it through this area with very little
effort with the Stroupers (the little tree-like
creatures). Use Soft on them. Because they are
made of stone, they will become too soft to live.
This trick also works at Ispen Castle against the
Gargoyles and the Epithats. Use Life against
Dracozombies -- Phoenix Down has no effect. You
can use Life or Phoenix Down against Zombies.
Against the Soulcage and the bottom of the Lifa
Tree, have Eiko or Dagger cast Life upon it to
win instantly. Also, do not throw away any of
your weapons. They will be needed at Ispen
Castle, where your strongest weapon will do the
least amount of damage and vice versa. At that
location, Zidane's Angel Bliss and Dagger will do
the most damage.
Information in this section was contributed by
Hubert Brown.
When you battle the Lifa Tree, use Ekio or
Dagger's white magic and cast Life on it.
Information in this section was contributed by
Birdoffire007.
Hint: Defeating Hades:
Create a party consisting of Zidane, Garnet,
Steiner, and anyone else (Amarant for example).
Everyone needs to have their final weapon, with
the exception of Steiner who should have at least
the Ragnorok. Also have Auto-Regen/Auto-Haste on.
Everyone must have armor that protects against
Shadow. Hades will cast Doomsday. Have Zidane be
higher than level 55, Garnet higher than level
50, and Steiner and your other character between
45 and 50. Also, prepare for all status effects.
Hades will perform curse about three rounds into
the battle. When this happens use Remedies or the
Mini spell to get rid of the Mini status. Cure
any other status effects. Hades will then use
Heave and Doomdays to leave you in bad shape. Let
Auto-Regen do the healing. Do not worry if you
cannot get ready fast enough. Have Steiner use 5
to 6 rounds of Shock and Hades will not be able
to hit you with Curse or Doomsday again. Use
Dagger for healing and attack with full force.
Hades will then let you Synth some of the best
items. You can go back without having to fight
him again.
Information in this section was contributed by
Jabber3957.
Hint: Defeating Ozma:
If you encountered all the spirits in Gaia and
satisfied their requests go to Chocobo Aerial
Garden (you will need a Gold Chocobo and a Dead
Pepper). Examine the stone on the second platform
and choose the third option, then the first
option to fight Ozma. To defeat Ozma, put Zidane,
Dagger, Quina and Eiko in your party. Have Quina
use Magic Hammer three or four times to steal all
Ozma's Magic Points -- from now on it cannot use
any spells. Then, have Zidane and Quina attack
and Dagger and Eiko heal (do not use summons, you
need a large amount of MP in this battle). With
some of patience (an half of an hour if you are
lucky), you should defeat Ozma.
Information in this section was contributed by
Alessio Cantarella.
Have Zidane, Dagger, Steiner, and Quina in your
party. Equip all character with armor that
protects against or absorbs Shadow damage before
the battle. Make sure Quina and Steiner have
plenty of MP, and it is preferable that Zidane
has the Long Reach ability. First, have Quina use
Magic Hammer about four to five times while
Steiner is using Shock. Then, if Zidane has the
Long Reach ability, attack; or if he goes into
Trance use Grand Lethal. Use Dagger to heal using
Cura or Curaga when necessary and you should come
out of the battle unhindered.
Information in this section was contributed by
Matthew_Rosser.
Use a party that consists of Zidane, Freya,
Steiner, and EIko. Next, equip armor that dodges
shadow, Zidane with the Ultima Weapon, Freya with
the Dragons Hair (obtained in the Choco Quest).
and Steiner with the Ragnorak (also obtained in
the Choco Quest) As the battle begins, have Eiko
cast Reflect on everyone and have Freya and
Steiner attack with DragonCrest and Shoch,
respectively. Reflect will bounce back all of
Ozma's magic attacks, including the dreaded
Curse. Note: The same tactic also works on Hades,
Kuja, and the final Boss.
Information in this section was contributed by
K.Turner.
The four items you can steal from Ozma are the
Elixer, Robe of Lords, Dark Matter, and the
Pumice Piece. In the battle, you should steal the
Pumice Piece. When you win, you will get a Dark
Matter and Pumice Piece. The Dark Matter teaches
Dagger the summon Odin. You can combine the two
Pumice Pieces when you defeat Hades. In Memoria,
in the room where Quina tries to swim, search
among the coral to fight him. Hades will synth
the pieces to make the Pumice, which teaches
Dagger her strongest summon, Ark. Ark uses Shadow
to harm its opponents.
Information in this section was contributed by
Abarimd.
Hint: Defeating Steiner:
For battle one, Cinna should steal on every turn.
Attack with Zidane and Blank only. For battle
two, have Vivi cast Fire. Use the rest to attack
him. For battle 3, yse the same strategy as
battle two. Steal with Vivi and have him cast
Fire.
Information in this section was contributed by
Mikey58744.
Hint: Defeating the Soul of the Ancient Tree of
Life:
When fighting the Soul of the Ancient Tree of
Life, never use a Fire spell. If this is done, it
will counter-attack your entire party with this
Fire magic or do an attack that can deal over 700
HP of damage. Sometimes he may even use it two
times in a row that can immediately end the game.
Instead, use others spells such as Ice 2 or Bolt
2, which can do some very heavy damage on him.
Information in this section was contributed by
Daniel Tsang.
Hint: Defeating undead creatures:
When battling a creature of the undead type, use
an anti-KO item and it will instantly "kill" them.
Information in this section was contributed by
POLAR490.
Hint: Defeating stone creatures:
Use a Soft on stone enemies, such as Gargoyle, to
instantly kill them. This trick will not work
well with the spell Stona.
Information in this section was contributed by
DarkMana.
Hint: Scan Bosses:
To scan Bosses, use a tent. It will restore one
half of its HP. Multiply that by two to have an
accurate HP total for the Boss. Note: This will
work only until the middle of Disc 3, since all
your enemy's HP are out of range and will just
show 9999. This works if you want an accurate
stealing.
Information in this section was contributed by
mila pestano.
Hint: Defeating Bosses:
Have Vivi learn Reflect x 2 and Eiko use
Carbunkle or Dagger use Reflect on everyone. Then
have Vivi chant the strongest spell available and
it will always do 9999 damage on any Boss.
Information in this section was contributed by
hhyyggtt.
Use the following if you are stuck on any Bosses
from Disc 2 and onwards. Use a Dark Matter (the
orb that teaches Dagger Odin) on the Boss. It is
a very effective trick, as it does 9999 damage on
every enemy and boss, but beware it costs a lot
to buy a new one from the Auction House in Treno.
This works well on the later and final bosses
(Chaos Guardians, Trance-Kuja, Necron,
Deathguise, Ozma, etc.)
Information in this section was contributed by
EvilExdeath.
Hint: Gilgamish:
Once you have completed the Chocobo side quest
and found all of the treasures, go to Daguerreo.
Talk to the four-armed man. He should say
something about an "S-Rank" and run off. Follow
him and talk to him again. He should give you the
S-Rank Medal, and reveal his true self
(Gilgamish).
Information in this section was contributed by
Disepshan.
Hint: Quadruple magic attack:
When you get a reflect ring, have the four
characters you regularly have in your party with
learn "Auto Reflect". When they all have it
turned on, cast a reflective party spell, such as
Bio or any of the elements, at yourself, This
will effectively quadruple the power of the spell
on a single target. However, this is only helpful
for lower levels and is virtually useless if you
have great spells.
Information in this section was contributed by
Scarekrow9.
Hint: 9999 damage with Atomost:
The formula For Dagger's summon Atomost is as
follows:
Full Animation: (30 Party's number of
Amethysts)% of enemies HP.
Short Animation: 2/3 of Full Animation formula.
For example, if you have 70 Amethysts, it takes
100% of the enemies HP off, with a limit of
9,999. This means an enemy with 12,000 health
will lose 9,999. This is useful while training
against Yans, Grand Dragons, and other difficult
enemies.
Information in this section was contributed by
Derek RR Ginrich.
Hint: Change Airship altitude:
Put the Airship on auto-pilot, then press Up or
Down to change its altitude while flying to your
destination.
Information in this section was contributed by
Scu13rocky.
Hint: Early Lowell Autograph:
After seeing the Lowell Fans rant over him at his
theater, go directly to the Artists House in the
Theater District and talk to Lowell. He will ask
you not to tell anyone, and give you an autograph
(key item).
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Emerald:
In Cleyra as Freya, you can go into the cathedral
and talk to the high priest to get the Emerald.
Information in this section was contributed by
98benjaminwhorwood.
Hint: Cargo ship model:
Mr.Morrid's coffees can be found at the following
locations. Give all three to Mr. Morrid to get
the cargo ship model (key item).
Information in this section was contributed by
kcox.
Moccha coffee: Near the entrance of south gate.
Kirman coffee: On Eiko's back porch in Madin
Sari.
Burman coffee: Get to the treasure chest in the
windmill in Dali Village. You will get 30,000
Gil. Check the chest again to find the Burman
coffee.
Hint: Excalibur:
Buy the Magic Fingertip from the auction house
and go to Duguerro. Give it to the old man that
was looking for a book about Edions. He will give
you Excalibur.
Information in this section was contributed by
kcox.
Hint: Excalibur 2:
Get to Memoria within 12 game hours to receive
the Excalibur 2. You can learn Climhazzard with
this.
Information in this section was contributed by
kcox.
Hint: Early Grand Dragon:
When you first go to Gizamaluke's Grotto on Disc
1, notice the ladder to the outside in the room
with the Moogle couple. Once outside, it leads to
an area with a fight involving a Grand Dragon,
which definitely increases your level.
Information in this section was contributed by
KSolis9799.
Hint: Early Iron Sword:
While Fighting Baku in the destroyed Prima Vista,
steal a Broadsword and defeat him. When you
defeat the Plant Brain in Evil Forest and get
Blank in you party, go to Equip on Blank and
trade the stolen Broadsword for Blank's Iron
Sword. Equip Steiner with it.
Information in this section was contributed by
PimpMasteR100946.
When fighting the plant-thing that captures Vivi,
steal from it. You will eventually get an Iron
Sword. When you get Steiner in your party, equip
him with it.
Information in this section was contributed by
OMRI! YEA BE-ARCH!.
Hint: Early Mythril Dagger:
When Fighting the Masked Baku, Steal from him.
You will eventually get the Mythril Dagger.
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Ruby:
When you are answering Baku, say "That's when I
capture Queen Brahnne, Right" 64 times. Ruby will
storm in.
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Quina:
On Disc 1 when you are playing as Steiner in
Alexandria castle rounding up the Pluto Knights,
go downstairs in the main hall (with a painting
of Queen Brane on the stairs). Go through the
door on the left, then take the next door also on
the left to reach a kitchen. Walk over to the
cooking pots to see Quina. When you address her
however, it only shows the name as "Head Chef".
You cannot get Quina in your team until after
your first visit to Lindblum, even if you see her
in Alexandria.
Information in this section was contributed by
ChrisQuickshot.
Hint: Quan's Dwelling:
Go to Quan's Dwelling with Quina in your party in
Disc 4. Go to the room after the cave and Quina,
Vivi, and Quina's master will meet Vivi's
grandfather (that died).
Information in this section was contributed by
JaKe cHaLiK.
If you have a Chocobo and some Dead Peppers you
can go to Quan's Dwelling and go to the room that
is outside. Go to the edge and a "?" will appear
over Zidane's head. He will say that he sees foam
in the water. It will automatically put you on
the world map if you agree with Zidane. Press
Triangle and feed the Chocobo the Dead Pepper. It
will jump into the water and find a sunken
treasure chest. It contains some ores and a Red
Rose card. Red Rose is the ship Beatrix is in
when you go to the Lifa Tree on Disc 4.
Information in this section was contributed by
JaKe cHaLiK.
Go to the room in Quan's Dwelling and check the
clock. A "!" will appear. Inside the clock are
Running Shoes.
Information in this section was contributed by
JaKe cHaLiK.
Hint: Eiko: Summons skills:
Eiko has only four Eidolons to summon. but if you
equip those items on her, you can use different
skills.
Eidolon Item equipped Result Effect
Carbuncle Moonstone Pearl Light Cast Shell on
all ally
Carbuncle Emerald Emerald Light Cast Haste on
all ally
Carbuncle Diamond Diamond Light Cast Vanish on
all ally
Fenrir Maiden Prayer Millennial Decay Wind
Elemental attack
Information in this section was contributed by
DarkMana.
--------------------------------------------------
------------------------------
Hint: Freya: Countering Death Sentence or Gradual
Petrify:
If an enemy casts Gradual Petrify or Death
Sentence on Freya, have her use Jump until the
end of the battle. Jump will stop the countdown
from the time she jumps until the time she lands.
Information in this section was contributed by
Jarrod Beauregard.
Hint: Steiner: Peeking:
When you reach Alexandrian territory as Steiner,
he will be carrying a bag of rotten stuff. That
is actually Dagger. When he goes to the corner of
the alley, she will think of changing into her
costume while he is looking forward. You will get
an option for about five seconds to either keep
looking or go to the other side. Within those
five seconds, if you have good reflexes, you can
also choose to look the other way.
Information in this section was contributed by
Patriot376.
Hint: Vivi: Chased by monster:
Defeat most of the monsters of Lindblum during
the Festival Of The Hunt and go to the Business
Center. You will see Vivi being chased by a very
weak monster.
Information in this section was contributed by
Patriot376.
Hint: Vivi: Stronger MAGIC with Carbuncle:
Summon Carbuncle and then cast Fira or something
reflectable. Usualy Vivi's Fira will do 500
damage. With everyone with reflect it will do
2000 and so on.
Information in this section was contributed by
red8913.
Hint: Zidane: Easy kills early in game:
Get the beast/bird/dragon/etc. killer. When you
go to Lindblum the first time, you will probably
have a Mage Masher. Go to the weapons shop and
instead of buying the Mythril Dagger, purchase
another Mage Masher. Go to the synthesis shop
there and get an Ogre Sword. Equipping the killer
with the Ogre Sword for Zidane can be lethal
(about 400 to 700 for critical hits) until Disc 1
is passed.
Information in this section was contributed by
Patriot376.
Hint: Winning the Festival of the Hunt:
If you want Zidane to win the Festival of the
Hunt, make sure to equip him with The Ogre. One
hit should be enough to kill any monster in town.
First, go to the end of the Theater District,
wait in front of the barrels for a moment, then
kill the Fang that appears. Next, go to the
Business District and go north. Kill the Fang on
the left side of the screen, then head down the
right-hand path. You should see the Zaghnol. If
not, exit and re-enter until it appears. When you
go to kill it, Freya should appear to help you.
Use her jump skill and have Zidane attack. If
Zidane kills the Zaghnol, he will be catapulted
into the lead. After winning, you will receive
5000 Gil.
If you want Freya to win, just kill Zidane. She
will receive a Coral Ring.
If you want Vivi to win, follow these
instructions exactly. As soon as you step off the
tram, immediately get back on and head to the
Business District. Head north, fighting as few
monsters as possible, and take the left path into
the church area. Kill the Fang that is there,
then head back out. Vivi should run by, chased by
a Fang. Kill the Fang that is chasing Vivi, then
head to the right-hand path, where the Zaghnol is
located. When you fight the Zaghnol, just have
Zidane and Freya kill each other. With luck, Vivi
should win the Festival and get a Theater Ship
card.
Information in this section was contributed by
GlnnMiller.
Hint: Alexandria card:
Wait until Alexandria is destroyed by Invincible
(the big eye in the sky) at the start of Disc 3.
Go to the center of the town and press Square to
challenge the little girl who is chasing the boy.
She will say "Here, I found this card in the
rubble. You can have it." She will give you the
card.
Information in this section was contributed by
Damaan46 and MeCompuwiz.
Hint: Lindblum card:
After Lindblum is attacked in Disc 2, go north of
the inn until you enter another screen. Go to the
wreckage that blocks the path to the north. The
Lindblum card will be lying around in that area.
Information in this section was contributed by
Damaan46.
Hint: Namingway card:
At the Treno Card Tournament in Disc 3, view all
of the ATEs. When Vivi is trying to decide
whether or not to head home, tell him not to. The
next ATE with Vivi in it will show Mario getting
a Namingway Card. In the second round of the
tournament, you will face Mario, and he should
have multiple (probably two or three) Namingway
Cards along with other cards. Defeat him to
receive a Namingway Card before Kuja's Palace.
Hint: Oglop card:
It is possible, though not easy, to get an Oglop
card as early as Disc 2. On the mountain path
from Conde Petite to Madain Sari, there are
little yellow-orange spots running around. Those
are Mountain Oglops. Catch one by pressing X
(no ! or ? will appear, just keep pressing the
button) and give it to the dwarf outside the item
shop in Conde Petite (the male one, Brian
Rootrunner). He will give you an Oglop card.
Information in this section was contributed by
GlnnMiller.
Hint: Ramuh and Shiva cards:
When you start Disc 3, go to the church with the
bell and the Save Mog. Save, go onto the ladder,
and pull the rope. You will get a Goblin, Fang,
Ramuh, and Shiva cards.
Information in this section was contributed by
DaRadiskull and Alessio Cantarella.
Hint: Card battle with Phantoms:
In Memoria, whenever you see an exclamation point
pop up, press Square to have a card battle with
Phantoms, who have a lot of rare cards. The
battles are fairly easy, using weak cards such as
Flan or Ironites.
Information in this section was contributed by
Dasme313.
Hint: Card symbols:
Each card has a letter in its symbol at the
bottom -- this is either an M, P, or X. M stands
for Magic, P for Physical, and X for a special
rare type. When battling cards, always attack Ms
with Ps and vice versa. This will give you a
greater chance for winni
Hold L1 L2 R1 R2 Select Start during
game play.
Black Jack mini-game:
Successfully complete the game normally and allow
the credits to finish. Press R2, L1, R2, R2, Up,
X, Right, Circle, Down, Triangle, L2, R1, R2, L1,
Square(2) at "The End" screen. A sound of an item
being used will confirm correct code entry. Press
Start to play the Black Jack mini-game.
Information in this section was contributed by
jillhill.
Jump rope mini-game:
Have Vivi approach the girls jumping rope near
the ticket both in Alexandria. Talk to them and
they will let Vivi join them. Press X when the
symbol appears over Vivi's head to jump. Keep
jumping successfully to get Gil, rare cards, and
other items:
Information in this section was contributed by
kcox.
20: 10 Gil
50: Cactaur card
100: Genji card
200: Alexandria card
300: Tiger Racket card
1000: King Of Jump Rope (key item)
Two player battle:
Go to the main menu, select "Battle Control",
highlight "Custom", and press X. A screen
featuring all the characters that you have and
some controllers will appear. Move a controller
to the second slot for the person that you want
player two to control.
Information in this section was contributed by
Lance Rosenthal and Md305307.
Other endings:
End the game with the "Zeus Hammer" in your
inventory to get additional endings.
Information in this section was contributed by
Rusty616, Alessio Cantarella, and Sara Zampolli.
Unlimited MP:
Have Amarant in your party and make sure he has
learned the Chakra skill. Also, the minimum MP
needed for this trick to work is 4 MP. Enter a
battle and have Amarant cast Chakra on himself.
For 4 MP, he will restore MP equivalent to about
20% of his maximum MP. Continually cast it until
you get reached your maximum MP. Since you can do
this to other characters in the party as well,
you can end up will everyone with maximum MP.
Information in this section was contributed by
John Eric Sy.
Easy AP:
Walk around in the darkness for awhile in the
field and forests around the town that has the
auction house and lady who collects the zodiac
signs. You will encounter a ghost. Give it some
ore and you will win the battle, resulting in 10
AP.
Information in this section was contributed by
Alex Bartow.
Go to the forest west of the mountain path when
going to the Lifa Tree. It is the only forest
there. Walk around in the forest until you
encounter a friendly monster called "Ladybug".
Give it some Ore and it will reward you with 30
AP.
Information in this section was contributed by
farasolis.
With the Invincible, go to Popo mountains where
the grand dragons are located. Walk around in the
forest until you find a Garuda. He will ask for
Lapis Lazuli. If you give it to him, you will win
the battle and get 40 AP.
Information in this section was contributed by
Rich_skerl.
When you arrive at the Lost Continent, somewhere
around Esto Gaza, you will encounter a friendly
Feather Circle. Give him a Moonstone and you will
get 50 AP.
Information in this section was contributed by
B0BBY0225.
Easy experience:
Use Quina's level 5 Death spell against the level
60 Grand Dragons on the outside of Gizamalike's
Grotto for around 8800 experience per person.
Equip the quick level gain support ability (level
up) for even more. Also, remember to take Coral
Rings to protect against the Dragon's Thundaga
spell.
Information in this section was contributed by
Ben Bartell.
Find a Dracozombie. In Disc 4, you can find then
on the small green patches of land near the
Ipsen's Castle on the world map. You must have
Zidane, Dagger or Eiko, Amarant, or Quina in the
battle against Dracozombie (you can use others
character if you needed). Have Dagger or Eiko use
the Silence ability on Dracozombie, because it
can cast the Lv 5 Death spell. Keep defending
until all your characters are affected with the
Zombie spell, then kill it. Use Magic Tag to cure
the character that you want to level up quickly.
Equip the Quick Level Gain support ability (Level
Up) to make your character get more experience.
You must disable the Auto-Regen and Auto-potion
support ability on every character which is
affected by the Zombie spell. You cannot use
items to cure or use spell such as Cure, Cura,
Curaga and White Wind on the affected character.
Amarant's Chakra skill is essential, since it
still works on the affected character.
Information in this section was contributed by
teychih.
When you finish beating the plant brain, right
after you go out the door stay in the same
location. Do not move and the creatures well keep
appearing. They are easy to defeat and give a
decent amount of EXP and AP.
Information in this section was contributed by
james sperry.
Fight the monster called Yan or Chimera. When you
fight this monster, keep defending until it drops
or bites your party member and gives them
viruses. Cure the person that you want to level
up. Then fight a monster that has a lot of
experience such as Grand Dragon, Iron Man, Vepal
or Worm Hydra. Fight until the party member that
was cured from the virus levels up.
Information in this section was contributed by
cheng-cheng zell.
Once you are on Disc 4 and have the Invincible
Airship or a Gold Chocobo, go to the island
southwest of the Iifa Tree. It is a long, thin
island with a mountain and a forest. On this
island (called Vile Island), you will fight
enemies called Yan in mostly groups of three.
These enemies are extremely difficult, but each
group of three will give each character 28,000
EXP (more if a character is "snorted" off the
screen or killed). To survive these battles, try
to have all your characters equipped with Auto-
Reflect, Auto-Haste, and make their Magic-Defense
as high as possible. Note: If these
creatures "snort" all your characters off the
screen, the game will end. Make sure you have a
lot of Tents, Vaccines (to counteract Virus
Powder), and save between battles. Note: This is
the same island to find the final friendly
monster, the Friendly Yan, in the forest.
Information in this section was contributed by
NeoGinyu1127.
During the fight against the masked man, steal
the Mage Masher. At the opera scene, keep
encoring with a high score and get a few thousand
Gil. After the opera ship crashes, fight in the
first area that you can do so, and steal every
fight for a Potion or High Potion. Use these to
heal when critical. Repeat this until you gain a
few levels it will pay off.
Information in this section was contributed by
VegitazTwiztid.
On Disc 4 by the Chocobo Forest, you will find
one or two Mistodons that are fairly easy, but
require a few attacks to kill them. Equip Shadow
absorbing items. One of their attacks called Mist
will heal you about 1000 to 2000 HP. If you
defeat two, your entire party gets 12138
experience, 3 AP, and 4,000 gil.
Information in this section was contributed by
ShaqsandShrimps.
Catching frogs:
Information in this section was contributed by
HIEN.
Frogs Items
2 Ore
5 Ether
9 Silk Rode
15 Elixir
23 Silver Fork
33 Bistro Fork
45 Battle Boots
99 Battle Master Quale to receive Gastro Fork
--------------------------------------------------
------------------------------
Hint: Ragtime Mouse:
If you find the Ragtime Mouse (it resides in
wooded areas) and properly answer its questions,
you can earn some extra Gil. Answer by choosing
either "True" nor "False." The mouse will then
give you Gil in return for each correct answer,
as well as keep track of your percentages. Some
locations the Ragtime Mouse have been known to
inhabit include Gunitas Basin, Lindblum Plateau,
Bentini Heights, Lucid Plains, Pualei Plains, and
Alexandria Plateau. The rewards for correct
answers in a row are:
Information in this section was contributed by
HIEN.
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been known
to ask include:
Information in this section was contributed by
HIEN.
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and
South Gate (False)
The Theather Ship Prima Vista was built in
Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord
Afon (False)
Lindblum Castle is larger than Alexandria Castle
(True)
Lindblum's air cabs operate around the clock
(True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight
years (True)
Fossil Roo is a tunnel that connects Treno and
Alexandria (False)
Theater Ship Prima Vista uses Mist as its source
of energy (True)
Hint: Stallazio coin locations:
Information in this section was contributed by
Matthew Rosser and TrackTrnr.
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13
times.
Beside an overturned cart near the entrance to
Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's
Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Friendly creature locations:
Information in this section was contributed by
B0BBY0225.
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Hint: Defeating the Lifa Tree:
When fighting the Lifa Tree, simply cast "Life"
on it and it will die instantly. It is
an "undead" creature, so "Life" is
essentially "Death".
Information in this section was contributed by
JoshBabb and Matt Erickson.
At the battle of the Lifa Tree, there is an easy
way to make it through this area with very little
effort with the Stroupers (the little tree-like
creatures). Use Soft on them. Because they are
made of stone, they will become too soft to live.
This trick also works at Ispen Castle against the
Gargoyles and the Epithats. Use Life against
Dracozombies -- Phoenix Down has no effect. You
can use Life or Phoenix Down against Zombies.
Against the Soulcage and the bottom of the Lifa
Tree, have Eiko or Dagger cast Life upon it to
win instantly. Also, do not throw away any of
your weapons. They will be needed at Ispen
Castle, where your strongest weapon will do the
least amount of damage and vice versa. At that
location, Zidane's Angel Bliss and Dagger will do
the most damage.
Information in this section was contributed by
Hubert Brown.
When you battle the Lifa Tree, use Ekio or
Dagger's white magic and cast Life on it.
Information in this section was contributed by
Birdoffire007.
Hint: Defeating Hades:
Create a party consisting of Zidane, Garnet,
Steiner, and anyone else (Amarant for example).
Everyone needs to have their final weapon, with
the exception of Steiner who should have at least
the Ragnorok. Also have Auto-Regen/Auto-Haste on.
Everyone must have armor that protects against
Shadow. Hades will cast Doomsday. Have Zidane be
higher than level 55, Garnet higher than level
50, and Steiner and your other character between
45 and 50. Also, prepare for all status effects.
Hades will perform curse about three rounds into
the battle. When this happens use Remedies or the
Mini spell to get rid of the Mini status. Cure
any other status effects. Hades will then use
Heave and Doomdays to leave you in bad shape. Let
Auto-Regen do the healing. Do not worry if you
cannot get ready fast enough. Have Steiner use 5
to 6 rounds of Shock and Hades will not be able
to hit you with Curse or Doomsday again. Use
Dagger for healing and attack with full force.
Hades will then let you Synth some of the best
items. You can go back without having to fight
him again.
Information in this section was contributed by
Jabber3957.
Hint: Defeating Ozma:
If you encountered all the spirits in Gaia and
satisfied their requests go to Chocobo Aerial
Garden (you will need a Gold Chocobo and a Dead
Pepper). Examine the stone on the second platform
and choose the third option, then the first
option to fight Ozma. To defeat Ozma, put Zidane,
Dagger, Quina and Eiko in your party. Have Quina
use Magic Hammer three or four times to steal all
Ozma's Magic Points -- from now on it cannot use
any spells. Then, have Zidane and Quina attack
and Dagger and Eiko heal (do not use summons, you
need a large amount of MP in this battle). With
some of patience (an half of an hour if you are
lucky), you should defeat Ozma.
Information in this section was contributed by
Alessio Cantarella.
Have Zidane, Dagger, Steiner, and Quina in your
party. Equip all character with armor that
protects against or absorbs Shadow damage before
the battle. Make sure Quina and Steiner have
plenty of MP, and it is preferable that Zidane
has the Long Reach ability. First, have Quina use
Magic Hammer about four to five times while
Steiner is using Shock. Then, if Zidane has the
Long Reach ability, attack; or if he goes into
Trance use Grand Lethal. Use Dagger to heal using
Cura or Curaga when necessary and you should come
out of the battle unhindered.
Information in this section was contributed by
Matthew_Rosser.
Use a party that consists of Zidane, Freya,
Steiner, and EIko. Next, equip armor that dodges
shadow, Zidane with the Ultima Weapon, Freya with
the Dragons Hair (obtained in the Choco Quest).
and Steiner with the Ragnorak (also obtained in
the Choco Quest) As the battle begins, have Eiko
cast Reflect on everyone and have Freya and
Steiner attack with DragonCrest and Shoch,
respectively. Reflect will bounce back all of
Ozma's magic attacks, including the dreaded
Curse. Note: The same tactic also works on Hades,
Kuja, and the final Boss.
Information in this section was contributed by
K.Turner.
The four items you can steal from Ozma are the
Elixer, Robe of Lords, Dark Matter, and the
Pumice Piece. In the battle, you should steal the
Pumice Piece. When you win, you will get a Dark
Matter and Pumice Piece. The Dark Matter teaches
Dagger the summon Odin. You can combine the two
Pumice Pieces when you defeat Hades. In Memoria,
in the room where Quina tries to swim, search
among the coral to fight him. Hades will synth
the pieces to make the Pumice, which teaches
Dagger her strongest summon, Ark. Ark uses Shadow
to harm its opponents.
Information in this section was contributed by
Abarimd.
Hint: Defeating Steiner:
For battle one, Cinna should steal on every turn.
Attack with Zidane and Blank only. For battle
two, have Vivi cast Fire. Use the rest to attack
him. For battle 3, yse the same strategy as
battle two. Steal with Vivi and have him cast
Fire.
Information in this section was contributed by
Mikey58744.
Hint: Defeating the Soul of the Ancient Tree of
Life:
When fighting the Soul of the Ancient Tree of
Life, never use a Fire spell. If this is done, it
will counter-attack your entire party with this
Fire magic or do an attack that can deal over 700
HP of damage. Sometimes he may even use it two
times in a row that can immediately end the game.
Instead, use others spells such as Ice 2 or Bolt
2, which can do some very heavy damage on him.
Information in this section was contributed by
Daniel Tsang.
Hint: Defeating undead creatures:
When battling a creature of the undead type, use
an anti-KO item and it will instantly "kill" them.
Information in this section was contributed by
POLAR490.
Hint: Defeating stone creatures:
Use a Soft on stone enemies, such as Gargoyle, to
instantly kill them. This trick will not work
well with the spell Stona.
Information in this section was contributed by
DarkMana.
Hint: Scan Bosses:
To scan Bosses, use a tent. It will restore one
half of its HP. Multiply that by two to have an
accurate HP total for the Boss. Note: This will
work only until the middle of Disc 3, since all
your enemy's HP are out of range and will just
show 9999. This works if you want an accurate
stealing.
Information in this section was contributed by
mila pestano.
Hint: Defeating Bosses:
Have Vivi learn Reflect x 2 and Eiko use
Carbunkle or Dagger use Reflect on everyone. Then
have Vivi chant the strongest spell available and
it will always do 9999 damage on any Boss.
Information in this section was contributed by
hhyyggtt.
Use the following if you are stuck on any Bosses
from Disc 2 and onwards. Use a Dark Matter (the
orb that teaches Dagger Odin) on the Boss. It is
a very effective trick, as it does 9999 damage on
every enemy and boss, but beware it costs a lot
to buy a new one from the Auction House in Treno.
This works well on the later and final bosses
(Chaos Guardians, Trance-Kuja, Necron,
Deathguise, Ozma, etc.)
Information in this section was contributed by
EvilExdeath.
Hint: Gilgamish:
Once you have completed the Chocobo side quest
and found all of the treasures, go to Daguerreo.
Talk to the four-armed man. He should say
something about an "S-Rank" and run off. Follow
him and talk to him again. He should give you the
S-Rank Medal, and reveal his true self
(Gilgamish).
Information in this section was contributed by
Disepshan.
Hint: Quadruple magic attack:
When you get a reflect ring, have the four
characters you regularly have in your party with
learn "Auto Reflect". When they all have it
turned on, cast a reflective party spell, such as
Bio or any of the elements, at yourself, This
will effectively quadruple the power of the spell
on a single target. However, this is only helpful
for lower levels and is virtually useless if you
have great spells.
Information in this section was contributed by
Scarekrow9.
Hint: 9999 damage with Atomost:
The formula For Dagger's summon Atomost is as
follows:
Full Animation: (30 Party's number of
Amethysts)% of enemies HP.
Short Animation: 2/3 of Full Animation formula.
For example, if you have 70 Amethysts, it takes
100% of the enemies HP off, with a limit of
9,999. This means an enemy with 12,000 health
will lose 9,999. This is useful while training
against Yans, Grand Dragons, and other difficult
enemies.
Information in this section was contributed by
Derek RR Ginrich.
Hint: Change Airship altitude:
Put the Airship on auto-pilot, then press Up or
Down to change its altitude while flying to your
destination.
Information in this section was contributed by
Scu13rocky.
Hint: Early Lowell Autograph:
After seeing the Lowell Fans rant over him at his
theater, go directly to the Artists House in the
Theater District and talk to Lowell. He will ask
you not to tell anyone, and give you an autograph
(key item).
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Emerald:
In Cleyra as Freya, you can go into the cathedral
and talk to the high priest to get the Emerald.
Information in this section was contributed by
98benjaminwhorwood.
Hint: Cargo ship model:
Mr.Morrid's coffees can be found at the following
locations. Give all three to Mr. Morrid to get
the cargo ship model (key item).
Information in this section was contributed by
kcox.
Moccha coffee: Near the entrance of south gate.
Kirman coffee: On Eiko's back porch in Madin
Sari.
Burman coffee: Get to the treasure chest in the
windmill in Dali Village. You will get 30,000
Gil. Check the chest again to find the Burman
coffee.
Hint: Excalibur:
Buy the Magic Fingertip from the auction house
and go to Duguerro. Give it to the old man that
was looking for a book about Edions. He will give
you Excalibur.
Information in this section was contributed by
kcox.
Hint: Excalibur 2:
Get to Memoria within 12 game hours to receive
the Excalibur 2. You can learn Climhazzard with
this.
Information in this section was contributed by
kcox.
Hint: Early Grand Dragon:
When you first go to Gizamaluke's Grotto on Disc
1, notice the ladder to the outside in the room
with the Moogle couple. Once outside, it leads to
an area with a fight involving a Grand Dragon,
which definitely increases your level.
Information in this section was contributed by
KSolis9799.
Hint: Early Iron Sword:
While Fighting Baku in the destroyed Prima Vista,
steal a Broadsword and defeat him. When you
defeat the Plant Brain in Evil Forest and get
Blank in you party, go to Equip on Blank and
trade the stolen Broadsword for Blank's Iron
Sword. Equip Steiner with it.
Information in this section was contributed by
PimpMasteR100946.
When fighting the plant-thing that captures Vivi,
steal from it. You will eventually get an Iron
Sword. When you get Steiner in your party, equip
him with it.
Information in this section was contributed by
OMRI! YEA BE-ARCH!.
Hint: Early Mythril Dagger:
When Fighting the Masked Baku, Steal from him.
You will eventually get the Mythril Dagger.
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Ruby:
When you are answering Baku, say "That's when I
capture Queen Brahnne, Right" 64 times. Ruby will
storm in.
Information in this section was contributed by
PimpMasteR100946.
Hint: Early Quina:
On Disc 1 when you are playing as Steiner in
Alexandria castle rounding up the Pluto Knights,
go downstairs in the main hall (with a painting
of Queen Brane on the stairs). Go through the
door on the left, then take the next door also on
the left to reach a kitchen. Walk over to the
cooking pots to see Quina. When you address her
however, it only shows the name as "Head Chef".
You cannot get Quina in your team until after
your first visit to Lindblum, even if you see her
in Alexandria.
Information in this section was contributed by
ChrisQuickshot.
Hint: Quan's Dwelling:
Go to Quan's Dwelling with Quina in your party in
Disc 4. Go to the room after the cave and Quina,
Vivi, and Quina's master will meet Vivi's
grandfather (that died).
Information in this section was contributed by
JaKe cHaLiK.
If you have a Chocobo and some Dead Peppers you
can go to Quan's Dwelling and go to the room that
is outside. Go to the edge and a "?" will appear
over Zidane's head. He will say that he sees foam
in the water. It will automatically put you on
the world map if you agree with Zidane. Press
Triangle and feed the Chocobo the Dead Pepper. It
will jump into the water and find a sunken
treasure chest. It contains some ores and a Red
Rose card. Red Rose is the ship Beatrix is in
when you go to the Lifa Tree on Disc 4.
Information in this section was contributed by
JaKe cHaLiK.
Go to the room in Quan's Dwelling and check the
clock. A "!" will appear. Inside the clock are
Running Shoes.
Information in this section was contributed by
JaKe cHaLiK.
Hint: Eiko: Summons skills:
Eiko has only four Eidolons to summon. but if you
equip those items on her, you can use different
skills.
Eidolon Item equipped Result Effect
Carbuncle Moonstone Pearl Light Cast Shell on
all ally
Carbuncle Emerald Emerald Light Cast Haste on
all ally
Carbuncle Diamond Diamond Light Cast Vanish on
all ally
Fenrir Maiden Prayer Millennial Decay Wind
Elemental attack
Information in this section was contributed by
DarkMana.
--------------------------------------------------
------------------------------
Hint: Freya: Countering Death Sentence or Gradual
Petrify:
If an enemy casts Gradual Petrify or Death
Sentence on Freya, have her use Jump until the
end of the battle. Jump will stop the countdown
from the time she jumps until the time she lands.
Information in this section was contributed by
Jarrod Beauregard.
Hint: Steiner: Peeking:
When you reach Alexandrian territory as Steiner,
he will be carrying a bag of rotten stuff. That
is actually Dagger. When he goes to the corner of
the alley, she will think of changing into her
costume while he is looking forward. You will get
an option for about five seconds to either keep
looking or go to the other side. Within those
five seconds, if you have good reflexes, you can
also choose to look the other way.
Information in this section was contributed by
Patriot376.
Hint: Vivi: Chased by monster:
Defeat most of the monsters of Lindblum during
the Festival Of The Hunt and go to the Business
Center. You will see Vivi being chased by a very
weak monster.
Information in this section was contributed by
Patriot376.
Hint: Vivi: Stronger MAGIC with Carbuncle:
Summon Carbuncle and then cast Fira or something
reflectable. Usualy Vivi's Fira will do 500
damage. With everyone with reflect it will do
2000 and so on.
Information in this section was contributed by
red8913.
Hint: Zidane: Easy kills early in game:
Get the beast/bird/dragon/etc. killer. When you
go to Lindblum the first time, you will probably
have a Mage Masher. Go to the weapons shop and
instead of buying the Mythril Dagger, purchase
another Mage Masher. Go to the synthesis shop
there and get an Ogre Sword. Equipping the killer
with the Ogre Sword for Zidane can be lethal
(about 400 to 700 for critical hits) until Disc 1
is passed.
Information in this section was contributed by
Patriot376.
Hint: Winning the Festival of the Hunt:
If you want Zidane to win the Festival of the
Hunt, make sure to equip him with The Ogre. One
hit should be enough to kill any monster in town.
First, go to the end of the Theater District,
wait in front of the barrels for a moment, then
kill the Fang that appears. Next, go to the
Business District and go north. Kill the Fang on
the left side of the screen, then head down the
right-hand path. You should see the Zaghnol. If
not, exit and re-enter until it appears. When you
go to kill it, Freya should appear to help you.
Use her jump skill and have Zidane attack. If
Zidane kills the Zaghnol, he will be catapulted
into the lead. After winning, you will receive
5000 Gil.
If you want Freya to win, just kill Zidane. She
will receive a Coral Ring.
If you want Vivi to win, follow these
instructions exactly. As soon as you step off the
tram, immediately get back on and head to the
Business District. Head north, fighting as few
monsters as possible, and take the left path into
the church area. Kill the Fang that is there,
then head back out. Vivi should run by, chased by
a Fang. Kill the Fang that is chasing Vivi, then
head to the right-hand path, where the Zaghnol is
located. When you fight the Zaghnol, just have
Zidane and Freya kill each other. With luck, Vivi
should win the Festival and get a Theater Ship
card.
Information in this section was contributed by
GlnnMiller.
Hint: Alexandria card:
Wait until Alexandria is destroyed by Invincible
(the big eye in the sky) at the start of Disc 3.
Go to the center of the town and press Square to
challenge the little girl who is chasing the boy.
She will say "Here, I found this card in the
rubble. You can have it." She will give you the
card.
Information in this section was contributed by
Damaan46 and MeCompuwiz.
Hint: Lindblum card:
After Lindblum is attacked in Disc 2, go north of
the inn until you enter another screen. Go to the
wreckage that blocks the path to the north. The
Lindblum card will be lying around in that area.
Information in this section was contributed by
Damaan46.
Hint: Namingway card:
At the Treno Card Tournament in Disc 3, view all
of the ATEs. When Vivi is trying to decide
whether or not to head home, tell him not to. The
next ATE with Vivi in it will show Mario getting
a Namingway Card. In the second round of the
tournament, you will face Mario, and he should
have multiple (probably two or three) Namingway
Cards along with other cards. Defeat him to
receive a Namingway Card before Kuja's Palace.
Hint: Oglop card:
It is possible, though not easy, to get an Oglop
card as early as Disc 2. On the mountain path
from Conde Petite to Madain Sari, there are
little yellow-orange spots running around. Those
are Mountain Oglops. Catch one by pressing X
(no ! or ? will appear, just keep pressing the
button) and give it to the dwarf outside the item
shop in Conde Petite (the male one, Brian
Rootrunner). He will give you an Oglop card.
Information in this section was contributed by
GlnnMiller.
Hint: Ramuh and Shiva cards:
When you start Disc 3, go to the church with the
bell and the Save Mog. Save, go onto the ladder,
and pull the rope. You will get a Goblin, Fang,
Ramuh, and Shiva cards.
Information in this section was contributed by
DaRadiskull and Alessio Cantarella.
Hint: Card battle with Phantoms:
In Memoria, whenever you see an exclamation point
pop up, press Square to have a card battle with
Phantoms, who have a lot of rare cards. The
battles are fairly easy, using weak cards such as
Flan or Ironites.
Information in this section was contributed by
Dasme313.
Hint: Card symbols:
Each card has a letter in its symbol at the
bottom -- this is either an M, P, or X. M stands
for Magic, P for Physical, and X for a special
rare type. When battling cards, always attack Ms
with Ps and vice versa. This will give you a
greater chance for winni
Vastaukset 1
Vanhimmat
Hint: Card symbols:
Each card has a letter in its symbol at the
bottom -- this is either an M, P, or X. M stands
for Magic, P for Physical, and X for a special
rare type. When battling cards, always attack Ms
with Ps and vice versa. This will give you a
greater chance for winni
Tuosta sen verran että mulla on yhdessä kortissa A
Mitähän se tarkoittaa?? ja se A on just nuiden X
M P paikalla...